package game.model.scene
{
	import game.view.universal.SceneItem;

	public class SceneConfigVO
	{
		public var id:int;
		public var map:MapConfigVO;
		public var music:int;
		public var itemLayout:Vector.<SceneItemLayoutVO> = new Vector.<SceneItemLayoutVO>();
		
		public function SceneConfigVO()
		{
		}
	}
}